make the figure 3 clearly show your stick position, not the area of the stick to minimize3: In Figure 5, choose the color you like. I did six simple effects and you can make a more beautiful replacement by yourself4: Figure 6 can be turned off the lightsaber display5: Figure 7 is for the convenience of debugging, you can display the program to find the line of sticksIt doesn't have to be a stick, I use a l
Two-person lightsaber bunt, improved a lot of production methods, in the lightsaber processing added a filter, the effect is quite good I am here to talk about my production experience lightsaber practice effect.
First, preparatory work
Template files (template.fla), and FLASH8 or later versions (because filters are used).
Second, the overall setti
Two-person lightsaber bunt, improved a lot of production methods, in the lightsaber processing added a filter, the effect is quite good I am here to talk about my production experience lightsaber practice effect.
First, preparatory work
Template files (template.fla), and FLASH8 or later versions (because filters are used).
Second, the overall setti
same time, you need to classify the attributes of each product (your own, your enemy, create a specific factory based on the properties, and each factory creates multiple products with the same properties (mouse and transport ship )./*************************************** ************************/4-single-piece and single-State ModesStarCraft allows players to cheat. Of course, this is the time to compete with computers. Moreover, cheating has a special feature, such as rapid construction. unl
15-status Mode
There are more than one kind of sub-categories in Starcraft. For example, a tank can be mounted, a gun can play doping, or even some passive ones. For example, after being sprayed with green liquid by the Queen of worms, the enemy's
Effects: effects/effects. particle system: particle systems. Can be used to create smoke, airflow, flames, ripples and other effects.After the Unity3d 3.5 release, the new Shuriken particle system was exited:Effects after adding a component:The Open Editor button opens the Particle editor, which allows you to edit complex particle
JS + CSS-implemented pretty gradient background special effects code (6 gradient effects), css special effects code
This article describes the special background Effects of the beautiful gradient implemented by JS + CSS. We will share this with you for your reference. The details are as follows:
The running effect is a
Part 1: memory usage, special effects and APIs
Thoughts on memory usageLet's think about how to use the 3D graphics card memory and how to use it in the future. Today, most 3D graphics cards handle 32-bit color, 8-bit red, 8-bit blue, 8-Bit green, and 8-bit transparency. The red, blue, and green colors of these combinations can contain 16 colors. 7 million colors-all the colors you can see on a monitor.
So, why does the game design guru John Carmack r
[Objective]: to create a simple desktop game
I. Game concepts
The idea of a game is a simple flash game. After my work is done, I found that the Android platform also has a similar game called music. The interface is similar to mine clearance. It is a grid array. The selected grid will make a sound with the beat, and some special effects will be displayed when the sound is made. Players can combine various types of music by selecting different grids.
QT Quick provides graphical Effects, which I'm limited to in the book "QT Quick Core programming ", which I'll cover here.Graphical effects, let's just be called graphic effects. It offers several types of effects, such as Blend, Color, and many different effects under some
(For more information, see the source)
Question! Why D2d 1.1 instead of 1.0?
Answer: D2d Special Effects
In direct2d 1.1, the id2d1effect interface is provided, allowing programmers to use real-time effects of hardware acceleration. This is almost the absolute reason for using D2d 1.1.
I don't know anything about commandlist or something.
The header file is d2d1effects. h, but please link "dxguid. lib" to
Share the preview and source code download of ten classic jquery effects on the web front end, and ten jquery effects on the web front end.
1. Implement awesome tape animation with pure CSS3
We need to use pure CSS3 to implement a cool tape animation effect. First, I used CSS3 to plot the appearance of a tape, which is quite realistic. Then I used the animation attribute of CSS3 to rotate the tape, just lik
Share 7 top CSS 3 animation effects and 7 top CSS 3 Effects
1. CSS3 SVG text background animation cool text effects
Today, we will share a special text effect based on CSS3 and SVG. The text background can define some animation effects. When playing the background animation, we can also select the text. In this example
(For more information, see the source)
This section introduces a simple custom special effect as a concept.
First, the header file is required.
#include
To implement a custom D2d effect, you must inherit id2d1effectimpl and implement its interface.
Well, this is because we only want to introduce the concept, so this custom special effect is set as a shadow, so does Microsoft.
The implementation is ready for use, because the input of special effects
JQuery special effects: Box breaking and moving animation effects, jquery box
Today, we will createJQueryA very sweet animation effect. Our idea is that there is a small box at the top of the website. When a menu item is clicked, the main content area formed by the box animation is scattered everywhere. We will use different animation effects, and we will add opt
Filter special effects in css3 and css3filter Special Effects
The filter attribute in css3 is simple, easy to use, and powerful. These effects are used to implement some special effects on images (or in vidio. Only image effects are discussed here ).
Browser compatibility
Cu
(For more information, see the source)
This time we implement a custom transformation.
The implementation of direct2d custom transformation shader models requires the implementation of HLSL (high level shading language.
HLSL is a shader implementation, but HLSL can only be used in d3d.
Shader is described as a short program executed by the video card, which can be executed efficiently (in parallel.
Never learned? It doesn't matter. I don't know it either, but I won't explain it in detail here
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